Odds Sheets & Hit Rates

2026 Stadium Club WWE Odds and Cost Per Hit

Hobby, Mega and Value hits per box for 2026 Stadium Club WWE, rebuilt from the odds sheet, plus cost per auto. Where SlabSquatch differs.

By Brandon · · Updated Oct 10, 2026 · 6 min read

Sealed 2026 Topps Stadium Club WWE Hobby box
Image: Topps, via Checklist Insider.
2.17 autos per Hobby box Topps lists 2
$60 per auto, Hobby at the $129.99 Topps presale
1 in 12 Hobby boxes: Beam Team 1 in 80 Mega boxes
Oct 23 release date all formats sold out at Topps

2026 Topps Stadium Club WWE drops Oct 23. I rebuilt hits per box from the odds sheet alone, checked the results against SlabSquatch (@WaxMetrix on X), and priced the hits. Autos, Beam Team, inserts and parallels all match once the definitions line up, and so does cost per auto. Numbered cards are the one place we land differently. More on both below.

Where the numbers come from

Method: per box = packs per box / odds denominator, summed over rows. Box setups (topps.com and Checklist Insider): Hobby 16 packs of 8 (128 cards), Mega 6 packs of 10 (60), Value 6 packs of 5 (30).

Source caveat: Topps hasn’t posted its own sheet for this set yet, and I couldn’t get a PDF. The odds come from two third-party transcriptions that agree on every row I compared (Seth Guy Cards, read Oct 7; Checklist Insider, Sep 21 and later update). Not Topps-direct. SlabSquatch’s figures come from his X thread below, checked October 10.

2026 Stadium Club WWE Deep Dive
Posted by @WaxMetrix (SlabSquatch) · View on X →

Expected hits per box

Per boxHobbyMegaValue
Autographs (all rows)2.1650.5680.145
Boxes per auto0.461.766.90
Numbered autographs0.5500.1430.036
Numbered cards (any type, stated serial)2.791.040.21
Beam Team0.083 (1 per 12 boxes)0.0125 (1 per 80)none
One-of-ones0.0150.0030.001
Parallels, strict24.559.965.07
Parallels incl. plain Chrome Base40.5515.968.07
Other inserts (incl. their parallels)8.428.201.88

Topps lists 2 autographs per Hobby box. The sheet sums to 2.165, which fits if Topps’ figure is a minimum. That’s my inference.

Rough chance of at least one auto in a box (Poisson approximation, so it understates Hobby, which has the 2-auto guarantee): Mega about 43%, Value about 13%.

Match check vs SlabSquatch

MetricSlabSquatchRebuilt from sheetStatus
Hobby autos per box2.162.165Match
Mega, boxes per auto1.751.76Match
Value, boxes per auto6.96.90Match
Beam Team Hobby, 1 per N boxes1212 (1:192 packs)Exact
Beam Team Mega, 1 per N boxes8080 (1:480 packs)Exact
Hobby parallels per box40.55 (incl. 16 Base Red and 16 Base Chrome)24.55 strict / 40.55 incl. plain Chrome BaseMatch, same definition
Hobby inserts per box8.58.42Match
Mega parallels per box~16 (incl. 6 Base Chrome)15.96 incl. plain Chrome BaseMatch
Value parallels per box8.1 (incl. 3 Base Chrome)8.07 incl. plain Chrome BaseMatch
Hobby numbered cards per box2.252.79Differs
Hobby cost per auto (Topps price)$60.19$60.04Match
Mega cost per auto$88.00$88.01Match
Value cost per auto$172.50$172.42Match

The parallels count, explained

His Hobby figure of 40.55 counts the plain Chrome Base card, 1 per pack or 16 per box, as a parallel, and his thread says so: it includes 16 Base Red and 16 Base Chrome per box. On the sheet, Chrome Base is its own 200-card set, and the non-parallel card is listed as “No parallel”. Counting only true parallels (Base parallels plus Chrome Base parallels) gives about 24.55 per Hobby box. Both numbers are right; they answer different questions. Use 24.55 if you mean “color parallels”, 40.55 if you count every Chrome card.

Where we differ: numbered cards

SlabSquatch puts numbered cards at 2.25 per Hobby box (0.9 per Mega, 1 per 5.7 Value boxes). Summing every row with a stated serial gives 2.79 per Hobby box. The gap is most likely which cards count as “numbered”, for example whether numbered autographs or Chrome parallels are included, but his thread doesn’t break it down, so we can’t say for sure. His cost per numbered card is higher than ours for the same reason.

Cost per expected hit

Formula: box price divided by expected cards per box. Averages over many boxes, not a guaranteed pull. No resale value is modeled.

ScenarioHobbyMegaValueSource
A. Topps list / presale$129.99$49.99$24.99Hobby: Checklist Insider (Topps presale Sep 21), secondhand. Mega and Value: shop.wwe.com listings. Topps.com showed all three sold out Oct 10
B. Dealer presell, lower$199.23$69.99n/agotbaseballcards.com (Hobby), eastsidecomics.com (Mega). No Value dealer price found
C. Dealer presell, higher$249.95$74.23n/aDA Card World presell (Hobby), gotbaseballcards.com (Mega)

All are asking prices as of Oct 10, 2026, not sales.

2026 Stadium Club WWE: cost per expected hit
  • Topps list / presale
  • Dealer presell, lower
  • Dealer presell, higher

Box price divided by expected cards per box. Value boxes only have a Topps price. Beam Team and one-of-ones are in the table below; they run into the thousands and would flatten this chart.

Per expected auto

FormatABC
Hobby$60$92$115
Mega$88$123$131
Value$172n/an/a

Per expected numbered card (any type)

FormatABC
Hobby$47$71$90
Mega$48$68$72
Value$118n/an/a

Other cost per expected card

Card typeFormatABC
Numbered autoHobby$236$362$454
Numbered autoMega$350$490$519
Beam TeamHobby$1,560$2,391$2,999
Beam TeamMega$3,999$5,599$5,938
Parallel (strict)Hobby$5.30$8.12$10.18
Parallel (strict)Mega$5.02$7.03$7.45
One-of-oneHobby$8,456$12,961$16,260
One-of-oneMega$17,356$24,300$25,772

Mega and Value auto costs are averages where most single boxes have none.

Gaps and limits

  • Rounding. Odds are whole numbers. Matched rows are within 1%.
  • Card count check. Sheet rows add to 131 cards for a 128-card Hobby box (+2.5%), but only 91% of a Mega box and 94% of a Value box. I couldn’t find why. Retail plain base and insert totals are likely understated slightly. Autos and Beam Team are listed explicitly, so they’re unaffected.
  • Autograph parallels. The sheet doesn’t say if they’re additive to the parent odds. Additive gives 2.165 Hobby autos, which fits Topps’ “2”. Treating them as subsets gives about 1.37, which doesn’t.
  • Production and serials. Print runs aren’t on the sheet. Serial numbers come from Checklist Insider labels.
  • Insert name. Topps Ripped lists “Tunnel Vision”; both transcriptions call the same slot “Concentration”. No effect on the math.
  • One typo fixed. Checklist Insider has a typo on one Aftermath line, which I replaced with the Seth Guy values.

Odds are derived from third-party transcriptions of the Topps odds sheet. Prices are asking or presale prices as of Oct 10, 2026. SlabSquatch’s figures are his own, taken from his X thread, and not Topps-verified. Nothing here is a guaranteed pull.

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